ฮณโ is time and squares to -1
ฮณโ is space x, squares to 1
ฮณโ is space y, squares to 1
ฮณโ is space z, squares to 1
So that's Cl(3,1). THE ONLY TRUE DEFINITION. jk, some seem to do Cl(1,3) but ill stay with what is taught.
Now the planes are
ฮณโโ all space thus ยฒ = -1
ฮณโโ all space thus ยฒ = -1
ฮณโโ all space thus ยฒ = -1
ฮณโโ time and space ยฒ = +1
ฮณโโ time and space ยฒ = +1
ฮณโโ time and space ยฒ = +1
unsure why?
Lets see ฮณโโยฒ = ฮณโโโโ = -ฮณโโโโ so -1(ฮณโยฒ = -1 ฮณโยฒ = -1) + -1 * -1 * -1 = -1
Lets see ฮณโโยฒ = ฮณโโโโ = -ฮณโโโโ so -1(ฮณโยฒ = +1 ฮณโยฒ = -1) + -1 * +1 * -1 = +1
No shame, i was certain it's still -1 once .... but it's 1.
When we form trivectors here we will NOT get 4 positive, 4 negative ones like in 4,0 4D.
there are 4 3 2 * 1 = 24 possible permutations of 4 bases. BUT we only want 3 of them. So thats 4! / 3! = 4 basis trivectors.
Because all have positive and negative possible values thats 8 "cubes". But lets stay with the 4 basis trivectors.
Now ask to define them: What axis is left out? And there it makes sense to go 0,1,2,3 is left out
Then we check what happens when we wedge this trivector with the missing axis. We know (you can check below at Quadvector) that Iยฒ = -1 in STA.
ฮณโ: ฮณโโโ โง ฮณโ = ฮณโโโโ (2 swaps) = +ฮณโโโโ = +I (+Iยฒ = -1)
ฮณโ: ฮณโโโ โง ฮณโ = ฮณโโโโ (2 swaps) = +ฮณโโโโ = +I (+Iยฒ = -1) <-- damn!
ฮณโ: ฮณโโโ โง ฮณโ = ฮณโโโโ (0 swaps) = +ฮณโโโโ = +I (+Iยฒ = -1)
ฮณโ: ฮณโโโ โง ฮณโ = ฮณโโโโ (3 swaps) = -ฮณโโโโ = -I (-Iยฒ = +1)
@TBH I THINK this has to do with all 8 cubes needing to be summed to a negative volume. To be checked!!
in normal 4D we had Iยฒ = 1.
eโโโโยฒ = eโโโโโโโโ = -eโโโโโโโโ = eโโโโโโโโ = -eโโโโโโ = eโโโโโโ = -eโโโโ = 1
NOT THE CASE IN STA!!!
ฮณโโโโ is I and Iยฒ = -1!
Iยฒ = ฮณโโโโยฒ = ฮณโโโโโโโโ = -ฮณโโโโโโโโ = ฮณโโโโโโโโ = -ฮณโโโโโโโโ = ฮณโโโโโโโโ = -ฮณโโโโโโโโ = ฮณโโโโโโโโ = 1(-1 1 1 1) = -1